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Gears Tactics review impressions: A turn-based spinoff with shooter sensibilities |
April 28, 2020
“Watch those rockets!” “Grubs are moving!” “He’s turning around!”The Locusts are relentless. In threes and fours they take to the field, emerging out of the ground until I can get close enough to toss a grenade down the hole. The Locusts don’t make it easy though, setting up complicated webs of cause-and-effect. Step here, get shot. Flank, and another is watching the first’s back.And on their turn, a swarm. Luckily I can set just as deadly a trap. As the drones and wretches sprint towards my position they find a wall of bullets, a double pincer that cuts them to pieces. But even as I cut this first force down, more are emerging behind.I sit. I stare at this moment, frozen in time—my four ragtag Gears facing down an unstoppable army. I pour myself a drink and I think it over, calmly and quietly, the way Gears Tactics demands.To read this article in full, please click here
Link: https://www.pcworld.com/article/3540320/gears-tactics-review-impressions-a-turn-based-spinoff-with-shooter-sensibilities.html#tk.rss_all
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