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Home : March 05 2014 Computer News : Hands On: OnLive's cloud synced revamp is a tricky bet

Hands On: OnLive's cloud synced revamp is a tricky bet

March 05, 2014

OnLive, the cloud gaming pioneer that essentially vanished in 2012, is back—but with a new goal of enhancing online distribution services like Steam, versus competing with them.Under its new business model, OnLive is asking gamers to pay $14.99 per month to play games they’ve purchased elsewhere, but using the cloud service that OnLive pioneered. OnLive will also continue the separate, $9.99/month PlayPack, a subscription to more than 250 last-generation and casual games. The idea, executives said, is that gamers will be able to play games they’ve previously purchased, own a physical copy, and play them on any platform OnLive supports: phones, tablets, PCs, the OnLive console, and smart TVs that support the service. OnLive will no longer sell PlayPass games that are locked to its service, but users will be able to continue playing any games they previously purchased through OnLive; at least until their licenses expire—whenever that is.To read this article in full or to leave a comment, please click here

Link: http://www.pcworld.com/article/2104740/hands-on-onlives-cloud-synced-revamp-is-a-tricky-bet.html#tk.rss_all
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