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I played Shadow of the Tomb Raider over 5G, and it didn't suck |
September 12, 2018
Anyone who’s experimented with a cloud gaming service knows that wired ethernet is almost required. Wi-Fi? Games can lag somewhat. And over cellular? If it’s a fast-paced game, you’re just asking for trouble. But cloud gaming over AT&T’s prototype 5G network was actually...impressive?At AT&T’s Spark conference in San Francisco on Monday, I had a chance to try out Nvidia’s GeForce Now service for PCs running over AT&T’s 5G service, playing the newly-released Shadow of the Tomb Raider game on a generic Lenovo ThinkPad.To read this article in full, please click here
Link: https://www.pcworld.com/article/3305036/data-center-cloud/i-played-shadow-of-the-tomb-raider-over-5g-and-it-didnt-suck.html#tk.rss_all
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