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It's time: We need a unified RGB lighting standard |
August 03, 2019
They told me RGB lighting would serve a purpose. All of them did—Logitech, Razer, Corsair. When I started reviewing RGB-equipped peripherals, five or six years ago now, it was more than mere fashion statement. Sure, your new keyboard would look flashy, but it would do so much more they said.Your keyboard backlighting might change color to match your character choice in Overwatch, for instance. Or perhaps flash blue-and-red when the police were after you in Grand Theft Auto V. Maybe when you sent out a pulse in The Division 2, you’d see the same orange pulse spread across your keyboard as well. Cool, right?Problem is, all three of those examples require different hardware. The Overwatch integration? That’s Razer. Grand Theft Auto V is Logitech, and Corsair has Ubisoft’s games on lock lately. There is still no unified standard for RGB lighting, and that needs to change. Hell, it never should’ve been this way to start, but it’s well past time to rectify the problem.To read this article in full, please click here
Link: https://www.pcworld.com/article/3410282/its-time-we-need-a-unified-rgb-lighting-standard.html#tk.rss_all
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